January 25, 2006

As Gadgets Get It Together, Media Makers Fall Behind - New York Times

As Gadgets Get It Together, Media Makers Fall Behind - New York Times

Not to be missed. Repurposing content is the name of the game. But the game's effect on people and the culture is tough to predict. Connectedness everywhere may induce unbearable stress when attention is segmented into tiny fractured chunks of time.

What a technological spread spectrum we have from uber-connected teens to fogeys who shun technology outside TV and radio. And, of course, my mother who remembers the time when the teacher dismissed the class so they could be outside watching an airplane fly overhead.

No comments: